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4 posts tagged with "release"

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Merlin

Changelog

  • Fixes to allow sync on arrays of user defined enums
  • Move refresh program assets menu to VRChat SDK > Udon Sharp menu for consistency
  • Mitigate issues with UdonSharpProgramAsset cache havinbg problems when program assets are deleted
  • More specific error in the case a program asset's script reference goes null

Merlin

Changelog

  • Fixes sync check to allow syncing user defined enums again, reported by techanon #75
  • Use explicit SyntaxTree reference in UdonSharpUpgrader to avoid compile issues with a Unity package that has a bad namespace declaration, reported by Vesturo

Momo the Monster

Changelog

  • Adds logging for what is not supported when hit in early compile phases.
  • Fixes for inspector issues
  • Make U# assembly definitions reset caches
  • Create data locator after importing samples
  • Fixes issue due to Udon Networking changes
  • Adds sync type checking
  • Updates Readme with VPM Usage Instructions